/**
 * Candidate number: 35834
 */
package tv.starfu.animae;

import com.artemis.ComponentMapper;
import com.artemis.Entity;
import com.artemis.World;
import com.jme3.app.SimpleApplication;
import com.jme3.asset.AssetManager;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.shape.Box;
import com.jme3.texture.Texture;
import tv.starfu.components.Transform;
import tv.starfu.components.level.GridPosition;
import tv.starfu.components.level.Path;


public class TileGrid extends Anima {

    private Transform transform;
    private GridPosition gridPos;
    private Path path;
    private Geometry tile;
    private Node systemRoot = new Node("systemRoot");
    private Node root;
    private Material material1;
    private Material material2;
    private Texture texture1;
    private Texture texture2;
    
    private SimpleApplication app;
    // + anything else needed to render player, eg OpenGL, pics etc
    
    
    public TileGrid(World world, Entity owner, SimpleApplication app, Node rootNode) {
        super(world, owner, app);
        this.app = app;
        this.root = rootNode;
    }
    
    @Override
    public void initalize() {
        System.out.println("TileGrid/Anima : initialising");
        
        
    }

    @Override
    public void render() {
            
    }
    
}
